[Golist] which AS3 and OOP book?
Burak Delice
burak at delizade.com
Thu Jan 24 05:50:29 PST 2008
Thankyou very much Cedric.
Code-Complete-Practical-Handbook-Construction seem very good. I added it to
cart. Also UML is an interesting tool. I will dig into that soon, and thank
you for other information. And blog RSS is aded :)
Best regards.
-----Original Message-----
From: golist-bounces at goasap.org [mailto:golist-bounces at goasap.org] On Behalf
Of Cedric M. analogdesign
Sent: Thursday, January 24, 2008 11:32 AM
To: 'Mailing list for the Go ActionScript Animation Platform'
Subject: Re: [Golist] which AS3 and OOP book?
>>sorry, i didnt mention I'm not newbei on OOP.
Excuse me I read quickly your e-mail, I am sorry for mistaken.
But at least the remark can help somebody else ;)
> in fully OOP way
Mmm yes good choice, I don't think that you should be using OOP partially.
In term of architecture of projects you should have a look at application
frameworks:
Cairngorm (official Adobe) or PureMVC.
You should also definitely have a look at Design Patterns, this is
essential.
(Flex 3 modules are also good helpers to develop solid modular products.)
>Advanced Actionscript 3.0 with design Pattern by Joey Lott and Danny
>Patterson
It has an introduction on usual phases for projects development which can
give you a first overview of standard approach in the industry.
UML can also be a very good tool or/and the definitive tool to process every
phases or even generate your actionscript code (Using Enterprise Architect
for example).
You should have a look at the following entries on my blog if you want to
have more information about how UML can help for flash, flex, actionscript:
http://analogdesign.ch/blog/index.php/archive/category/uml/
I am currently preparing several blog entries related to this subject (for
example a review of Enterprise Architect 7.0) so you should stay tuned on
analogdesign's blog ;)
In your toolkit you should also consider (if you're not using it already)
using tigris.org subversion with tortoiseSVN which allows you to manage the
advancement of your projects elegantly and efficiently. (this is really a
time saver and makes you safer as you develop and easier to co-develop
projects).
That's I can think from the top of my head now ;)
Have a nice day.
Best regards.
Cedric M. (aka maddec)
----------------------------------------------------
http://analogdesign.ch
http://analogdesign.ch/blog
visual & interactive communication
----------------------------------------------------
>-----Message d'origine-----
>De : golist-bounces at goasap.org
>[mailto:golist-bounces at goasap.org] De la part de Burak Delice
>Envoyé : jeudi, 24. janvier 2008 09:51
>À : 'Mailing list for the Go ActionScript Animation Platform'
>Objet : Re: [Golist] which AS3 and OOP book?
>
>Thank you very much Cedric for your time and successions.
>
>"If you just start with OOP the following are maybe a bit too
>complexe for
>you:"
>sorry, i didnt mention I'm not newbei on OOP. Im currently
>develop sites
>with OOP but, I decided to do that as it is ment to be,in
>fully OOP way. For
>example, I want to waste much more time on structural mentality of my
>classes for reusability matter etc.
>
>
>
>
>-----Original Message-----
>From: golist-bounces at goasap.org
>[mailto:golist-bounces at goasap.org] On Behalf
>Of Cedric M. analogdesign
>Sent: Thursday, January 24, 2008 10:50 AM
>To: 'Mailing list for the Go ActionScript Animation Platform'
>Subject: Re: [Golist] which AS3 and OOP book?
>
>Hi there,
>
>Colin Moock Essential Actionscript 3.0 is definitely the first
>one to own.
>It is not a specific book on OOP but it can help you to have a first
>overview of main concepts.
>
>Colin is giving currently a one day free course build around
>its book, if
>you are interested in:
>http://www.adobeas3tour.com/
>
>
>If you just start with OOP the following are maybe a bit too
>complexe for
>you:
>Actionscript 3.0 Design Patterns William Sanders& Chandima
>Cumaranarunge by
>O'reilly,
>It is an excellent companion to Moocks book.
>
>On design patterns:
>Advanced Actionscript 3.0 with design Pattern by Joey Lott and Danny
>Patterson is also interesting in several aspects, however I
>feel it is not
>as good regarding to its structure as the one above.
>
>
>For best practice I would suggest:
>http://www.amazon.com/Code-Complete-Practical-Handbook-Construc
>tion/dp/07356
>19670/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1201163931&sr=8-1
>(it is not a book directly related to Flash/Flex/Actionscript
>but it is an
>excellent ressource to general good practices)
>
>
>I hope this will help you.
>
>
>Best regards.
>
>Cedric M. (aka maddec)
>
>----------------------------------------------------
>http://analogdesign.ch
>http://analogdesign.ch/blog
>visual & interactive communication
>----------------------------------------------------
>
>
>
>>-----Message d'origine-----
>>De : golist-bounces at goasap.org
>>[mailto:golist-bounces at goasap.org] De la part de Burak Delice
>>Envoyé : jeudi, 24. janvier 2008 09:16
>>À : 'Mailing list for the Go ActionScript Animation Platform'
>>Objet : [Golist] which AS3 and OOP book?
>>
>>Hi,
>>
>>
>>
>>Im planing to buy some of OOP and AS3 books. But before I
>>wanted to ask your
>>opinions because this list contain experts on these topics.
>>Could you guide
>>me please which book is better for me. My main purpose is
>>learn and improve
>>OOP mentality, and make well-founded AS3 applications. AS3 is
>>new place and
>>I think, a good book makes me gain some time with it's guieds,
>>it will be
>>shortcuts for this new way.
>>
>>
>>
>>Here is my selection, after your comments I will give order
>>(1or 3 book)
>>
>>
>>
>>
>>
>><http://www.amazon.com/Object-Oriented-ActionScript-3-0-Todd-Ya
>>rd/dp/1590598
>>458/ref=pd_bxgy_b_img_a> Object-Oriented ActionScript 3.0
>>
>>http://www.amazon.com/Object-Oriented-ActionScript-3-0-Todd-Yar
>>d/dp/15905984
>>58/ref=pd_bxgy_b_img_a
>>
>>
>>
>>
>>
>><http://www.amazon.com/ActionScript-3-0-Design-Patterns-Program
>>ming/dp/05965
>>28469/ref=pd_bxgy_b_img_a> ActionScript 3.0 Design Patterns:
>>Object Oriented
>>Programming Techniques (Adobe Developer Library)or
>><http://www.amazon.com/Advanced-ActionScript-3-Design-Patterns/
>>dp/0321426568
>>/ref=pd_bxgy_b_img_a> Advanced ActionScript 3 with Design Patterns
>>
>>http://www.amazon.com/ActionScript-3-0-Design-Patterns-Programm
>>ing/dp/059652
>>8469/ref=pd_bxgy_b_img_a
>>
>>...
>>
>>
>>
>>http://www.amazon.com/Advanced-ActionScript-3-Design-Patterns/d
>>p/0321426568/
>>ref=pd_bxgy_b_img_a
>>
>>
>>
>><http://www.amazon.com/Essential-ActionScript-3-0/dp/0596526946
>>/ref=pd_bxgy_
>>b_img_b> Essential ActionScript 3.0 (Essential) (Essential)
>>
>>
>>
>>
>>
>>http://www.amazon.com/Essential-ActionScript-3-0/dp/0596526946/
>>ref=pd_bxgy_b
>>_img_b
>>
>>
>>
>>
>>
>>Note : Moses' succestions are Moock and also ActionScript
>Bible (Thanx
>>Moses)
>>
>>
>>
>>Best regards,
>>
>>Burak
>>
>>
>
>
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