[Golist] extending PlayableBase for simple action
Jud Holliday
judh at ZAAZ.com
Mon Jul 28 08:36:31 PDT 2008
Hey Jud or others who were writing callback classes, is this issue going to maybe simplify that sort of thing as well? I guess anything that happens instantly could now just happen in the start method without problems.
Not sure if it will simplify the CallbackTrigger class we created. It is already defaulting to dispatch on the START event. But maybe it will resolve the intermittent bug we were seeing of the same sort where is some cases one of the steps in a sequence wouldn't fire. Will update and do some testing.
-Jud
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