From moses at goasap.org Mon Jun 8 09:28:41 2009 From: moses at goasap.org (Moses Gunesch) Date: Mon, 8 Jun 2009 11:28:41 -0500 Subject: [Golist] introducing filmstrip! Message-ID: <346a926b0906080928j69528fb9u95c519c39fc40ac@mail.gmail.com> I'm proud to present FilmStrip, an experimental AS3.0 library that lets you process code-based animations to video with natural-looking motion blur. Take a look at the sample video I showed at Flash on Tap here (MP4, 800k). Yes, some sad little red dice -- quite a demo huh? But pause it and step through the frames and you'll see some very realistic motion-blur, produced by FilmStrip. This looks quite different from a standard directional box blur. (It also isn't realtime, it's a series of Flash-generated frames saved out using AIR and processed to MP4 with FFmpeg.) FilmStrip is a small, snap-on utility that is designed to be used with your existing projects. It can render Papervision3D scenes or Sprite-based scenes, and even stack various 2D and 3D scenes in a single render. FilmStrip is extensible to other 3D environments and works with any tween engine includ. Capture modes include WHOLE_SCENE for a fast snapshot series, EACH_OBJECT to generate unique blurs based on actual motion, and blur modes include NONE, MATTE_SUBFRAMES and SPLIT_SUBFRAMES -- plus a bunch more blur settings for fine tuning. Toss in some animated Pixel Bender and BitmapFilters and you might be doing some fairly decent post-processing, right out of ActionScript! Filmstrip and accompanying project filmstripAIR (frame dumper & playback utilities) are available here: http://github.com/animoto/ http://github.com/animoto/filmstrip/ http://github.com/animoto/filmstripAIR/ More details at the animoto labs post. -------------- next part -------------- An HTML attachment was scrubbed... URL: From joel at stranskydesign.com Mon Jun 8 10:46:22 2009 From: joel at stranskydesign.com (Joel Stransky) Date: Mon, 8 Jun 2009 13:46:22 -0400 Subject: [Golist] introducing filmstrip! In-Reply-To: <346a926b0906080928j69528fb9u95c519c39fc40ac@mail.gmail.com> References: <346a926b0906080928j69528fb9u95c519c39fc40ac@mail.gmail.com> Message-ID: <5be612720906081046g56c08510qf7332056ad0ef845@mail.gmail.com> Always cool to see what you've been up to Moses. Thanks for sharing. Reminds me of a bake-a-tween-into-a-timeline tool I started for Fuse called FuseFrame. Did you use a lot of jsfl? I found previewing a fuse in the authoring stage very difficult because of it. On Mon, Jun 8, 2009 at 12:28 PM, Moses Gunesch wrote: > I'm proud to present FilmStrip, an experimental AS3.0 library that lets > you process code-based animations to video with natural-looking motion blur. > Take a look at the sample video I showed at Flash on Tap here (MP4, > 800k). > > Yes, some sad little red dice -- quite a demo huh? But pause it and step > through the frames and you'll see some very realistic motion-blur, produced > by FilmStrip. This looks quite different from a standard directional box > blur. (It also isn't realtime, it's a series of Flash-generated frames saved > out using AIR and processed to MP4 with FFmpeg.) > > FilmStrip is a small, snap-on utility that is designed to be used with your > existing projects. It can render Papervision3D scenes or Sprite-based > scenes, and even stack various 2D and 3D scenes in a single > render. FilmStrip is extensible to other 3D environments and works with > any tween engine includ. Capture modes include WHOLE_SCENE for a fast > snapshot series, EACH_OBJECT to generate unique blurs based on actual > motion, and blur modes include NONE, MATTE_SUBFRAMES and SPLIT_SUBFRAMES -- > plus a bunch more blur settings for fine tuning. > > Toss in some animated Pixel Bender and BitmapFilters and you might be doing > some fairly decent post-processing, right out of ActionScript! > > Filmstrip and accompanying project filmstripAIR (frame dumper & playback > utilities) are available here: > http://github.com/animoto/ > http://github.com/animoto/filmstrip/ > http://github.com/animoto/filmstripAIR/ > > More details at the animoto labs > post. > > _______________________________________________ > GoList mailing list > GoList at goasap.org > http://goasap.org/mailman/listinfo/golist_goasap.org > > -- --Joel Stransky stranskydesign.com -------------- next part -------------- An HTML attachment was scrubbed... URL: From newsl at analogdesign.ch Tue Jun 9 12:24:38 2009 From: newsl at analogdesign.ch (analogdesign) Date: Tue, 9 Jun 2009 21:24:38 +0200 Subject: [Golist] introducing filmstrip! In-Reply-To: <346a926b0906080928j69528fb9u95c519c39fc40ac@mail.gmail.com> References: <346a926b0906080928j69528fb9u95c519c39fc40ac@mail.gmail.com> Message-ID: <006201c9e937$f166f7a0$d434e6e0$@ch> Thank you for sharing ;) Sound very interesting ;) I will check it out. Best Regards Cedric Madelaine Interactive Architect & Creator Media & Interaction Designer UAS Adobe Flash Platform Specialist since 1998 ---------------------------------------------------- http://analogdesign.ch http://analogdesign.ch/blog ---------------------------------------------------- From: golist-bounces at goasap.org [mailto:golist-bounces at goasap.org] On Behalf Of Moses Gunesch Sent: lundi 8 juin 2009 18:29 To: Mailing list for the Go ActionScript Animation Platform Subject: [Golist] introducing filmstrip! I'm proud to present FilmStrip, an experimental AS3.0 library that lets you process code-based animations to video with natural-looking motion blur. Take a look at the sample video I showed at Flash on Tap here (MP4, 800k). Yes, some sad little red dice -- quite a demo huh? But pause it and step through the frames and you'll see some very realistic motion-blur, produced by FilmStrip. This looks quite different from a standard directional box blur. (It also isn't realtime, it's a series of Flash-generated frames saved out using AIR and processed to MP4 with FFmpeg.) FilmStrip is a small, snap-on utility that is designed to be used with your existing projects. It can render Papervision3D scenes or Sprite-based scenes, and even stack various 2D and 3D scenes in a single render. FilmStrip is extensible to other 3D environments and works with any tween engine includ. Capture modes include WHOLE_SCENE for a fast snapshot series, EACH_OBJECT to generate unique blurs based on actual motion, and blur modes include NONE, MATTE_SUBFRAMES and SPLIT_SUBFRAMES -- plus a bunch more blur settings for fine tuning. Toss in some animated Pixel Bender and BitmapFilters and you might be doing some fairly decent post-processing, right out of ActionScript! Filmstrip and accompanying project filmstripAIR (frame dumper & playback utilities) are available here: http://github.com/animoto/ http://github.com/animoto/filmstrip/ http://github.com/animoto/filmstripAIR/ More details at the animoto labs post. -------------- next part -------------- An HTML attachment was scrubbed... URL: From moses at goasap.org Tue Jun 9 16:37:58 2009 From: moses at goasap.org (Moses Gunesch) Date: Tue, 9 Jun 2009 18:37:58 -0500 Subject: [Golist] introducing filmstrip! In-Reply-To: <006201c9e937$f166f7a0$d434e6e0$@ch> References: <346a926b0906080928j69528fb9u95c519c39fc40ac@mail.gmail.com> <006201c9e937$f166f7a0$d434e6e0$@ch> Message-ID: <346a926b0906091637y59e05657n550f1770d31d9b16@mail.gmail.com> Thanks guys, can't wait to see what you do with it! :-) On Tue, Jun 9, 2009 at 2:24 PM, analogdesign wrote: > Thank you for sharing ;) Sound very interesting ;) I will check it out. > > > > > > Best Regards > > > Cedric Madelaine > > Interactive Architect & Creator > Media & Interaction Designer UAS > Adobe Flash Platform Specialist since 1998 > ---------------------------------------------------- > http://analogdesign.ch > http://analogdesign.ch/blog > ---------------------------------------------------- > > > > > > > > > > *From:* golist-bounces at goasap.org [mailto:golist-bounces at goasap.org] *On > Behalf Of *Moses Gunesch > *Sent:* lundi 8 juin 2009 18:29 > *To:* Mailing list for the Go ActionScript Animation Platform > *Subject:* [Golist] introducing filmstrip! > > > > I'm proud to present *FilmStrip*, an experimental AS3.0 library that lets > you process code-based animations to video with natural-looking motion blur. > Take a look at the sample video I showed at Flash on Tap here (MP4, > 800k). > > Yes, some sad little red dice -- quite a demo huh? But pause it and step > through the frames and you'll see some very realistic motion-blur, produced > by FilmStrip. This looks quite different from a standard directional box > blur. (It also isn't realtime, it's a series of Flash-generated frames saved > out using AIR and processed to MP4 with FFmpeg.) > > FilmStrip is a small, snap-on utility that is designed to be used with your > existing projects. It can render Papervision3D scenes or Sprite-based > scenes, and even stack various 2D and 3D scenes in a single > render. FilmStrip is extensible to other 3D environments and *works with > any tween engine includ*. Capture modes include WHOLE_SCENE for a fast > snapshot series, EACH_OBJECT to generate unique blurs based on actual > motion, and blur modes include NONE, MATTE_SUBFRAMES and SPLIT_SUBFRAMES -- > plus a bunch more blur settings for fine tuning. > > Toss in some animated Pixel Bender and BitmapFilters and you might be doing > some fairly decent post-processing, right out of ActionScript! > > Filmstrip and accompanying project filmstripAIR (frame dumper & playback > utilities) are available here: > http://github.com/animoto/ > http://github.com/animoto/filmstrip/ > http://github.com/animoto/filmstripAIR/ > > More details at the animoto labs > post. > > _______________________________________________ > GoList mailing list > GoList at goasap.org > http://goasap.org/mailman/listinfo/golist_goasap.org > > -------------- next part -------------- An HTML attachment was scrubbed... URL: From moses at goasap.org Sun Jun 21 14:43:10 2009 From: moses at goasap.org (Moses Gunesch) Date: Sun, 21 Jun 2009 17:43:10 -0400 Subject: [Golist] Flowplayer uses Go Message-ID: <4E217804-1B91-4DA8-A8B5-AD523454E798@goasap.org> Hey, I was just checking out the source to the popular Flow Player (http://flowplayer.org/download/index.html ) and noticed that it uses GoASAP. Quite exciting. Their implementation is great -- a slim, versatile tween class and then a single class called AnimationEngine with some custom functions useful to their UI, like fadeOut() and panelAnimate(). Awesome stuff! I wish I knew about more people using Go. - Moses